Programmatically Turning on the Screen Saver

No.of Views850
Bookmarked0 times
Downloads 
Votes0
By  Geming Leader   On  16 Feb 2010 02:02:02
Tag : CSharp , PInvoke
This lesson focuses on how to programmatically turn on the screen saver.
emailbookmarkadd commentsprint

Images in this article missing? We recently lost them in a site migration. We're working to restore these as you read this. Should you need an image in an emergency, please contact us at info@codegain.com

 
This article is also available in my blog, Just Like a Magic.
هذه المقالة متوفرة أيضا باللغة العربية، اقرأهاهنا.

Overview

This lesson focuses on how to programmatically turn on the screen saver.

Background

In Windows, you can turn it on automatically by leaving the machine inactive for a specific period. You can control this period from the Screen Saver options from the desktop properties dialog. The following figure shows the Screen Saver Settings dialog.

Screen Saver Settings

Programmatically turning on the screen saver

In this section we will learn how to turn on the screen saver in .NET and C#. Of course you can write the code in any language you prefer, but here we will write it in C#.

You can turn on the screen saver by sending the WM_SYSCOMMAND message with the parameter SC_SCREENSAVE.

Sending a message can be done using the SendMessage() function that resides in the User32.dll library.

The definition of this function is as follows:

LRESULT SendMessage(
    HWND hWnd,
    UINT Msg
    WPARAM wParam,
    LPARAM lParam
    );

This function takes four arguments:

  • hWnd: Handle to the window to send the message to. You can set this argument to a window handle, the desktop handle (HWND_DESKTOP), or the handle for all top-level windows (HWND_BROADCAST).
  • Msg: The message to send.
  • wParam: Additional message-specific options.
  • lParam: Additional message-specific options.

This function returns a value specific to the message sent. Usually, it returns non-zero if it succeed or zero otherwise.

Here is the full code:

// C# Code

[DllImport("User32.dll")]
static extern int SendMessage
    (IntPtr hWnd,
    uint Msg,
    uint wParam,
    uint lParam);

const uint WM_SYSCOMMAND = 0x112;
const uint SC_SCREENSAVE = 0xF140;
const uint HWND_BROADCAST = 0xFFFF;

static void Main()
{
    SendMessage(
    new IntPtr((int)HWND_BROADCAST),
    WM_SYSCOMMAND,
    SC_SCREENSAVE,
    0);
}
' VB.NET Code

Declare Auto Function SendMessage Lib "user32.dll" _
    (ByVal hWnd As IntPtr, _
    ByVal Msg As UInt32, _
    ByVal wParam As UInt32, _
    ByVal lParam As UInt32) As Int32

Const WM_SYSCOMMAND As UInt32 = &h212
Const SC_SCREENSAVE As UInt32 = &HF140
Const HWND_BROADCAST As UInt32 = &HFFFF

Sub Main()
    SendMessage( _
        New IntPtr(CInt(HWND_BROADCAST)), _
        WM_SYSCOMMAND, _
        SC_SCREENSAVE, _
        0)
End Sub

Code explanation

First, we created our PInvoke method. This method is decorated by the DllImportAttribute attribute specifying the library which the method resides in. Also PInvoke methods must be declared as "static" and "extern".

Because LRESULT defined as a signed 32-bit integer, it is marshaled as System.Int32 in .NET. Also, because of System.IntPtr is the best type for marshaling any Win32 raw handle, we have used it for the first argument. UINT, WPARAM, AND LPARAM are all defined as an unsigned 32-bit integer, so we have marshaled them as System.UInt32. HWND_BROADCAST represents the handle for all top-level windows, so we have sent them the order to turn on the screen saver.

PInvoke stands for Platform Invocation, it is the process of creating a wrapper for the .NET to interact with unmanaged functions.

Marshaling is the process of creating a bridge between .NET types and unmanaged types.
You can use PostMessage() in place of SendMessage() if you want to send the message asynchronously and don't want to wait for a response.

Read more about PInvoking and Marshaling in other API lessons.

 
Sign Up to vote for this article
 
About Author
 
Geming Leader
Occupation-Software Engineer
Company-Just Like a Magic
Member Type-Expert
Location-Egypt
Joined date-30 Jul 2009
Home Page-http://WithDotNet.net
Blog Page-http://JustLikeAMagic.com
Independent software developer, trainer, and technical writer from Egypt born in 1991
 
 
Other popularSectionarticles
    Today, we are talking about how to move a form without its title bar. You might have noticed that some applications with fancy UIs do not allow the user to move the window from its title bar. Honestly, some hide the overall title bar from the user. An example of these applications is Microsoft Windows Media Player -when in skin mode,- and Microsoft Windows Live Messenger. Both applications allow you to drag their windows using the client area not the title bar. In this lesson, you will lea
    Published Date : 16/Feb/2010
    By default, arrays are stored in the managed heap with all of the overhead involved and that's because arrays simply are instances of type System.Array that inherits from System.Object. Storing an object into heap means that it will not be removed from the memory until a garbage collection (whether automatic or by calling System.GC.Collect()) occurs. Also, storing it into the heap means suffering from low-performance and the overhead (for the CLR) of storing and retrieving it into and from the h
    Published Date : 16/Feb/2010
    In addition to clearing the console screen, this lesson teaches you some about PInvoking, marshaling, and memory management. Also you will learn additional techniques like clearing a specific portion of the screen, and changing the cursor position. Moreover, you will dig into IL and see how System.Console.Clear() method do it. More than that you will learn how to reverse-engineer a .NET assembly and discover the code inside. In addition, the example shows how to perform I/O operations on cons
    Published Date : 16/Feb/2010
    Swapping mouse buttons means swapping the two buttons, making the right button acts like the left one and vice versa. This is done -for normal users of course- using the Mouse properties dialog in the control panel. See the next figure.
    Published Date : 16/Feb/2010
    Previously, we have talked about how to change screen resolution and color system via DirectX. Today, we are talking about how to change all display settings -not the resolution and color system only- via API. We will change screen resolution (bounds,) color system (bit count,) rotation (orientation,) and refresh rate (frequency) via API with C# and the .NET Framework.
    Published Date : 16/Feb/2010
Comments
There is no comments for this articles.
Leave a Reply
Title:
Display Name:
Email:
(not display in page for the security purphase)
Website:
Message:
Please refresh your screen using Ctrl+F5
If you can't read this number refresh your screen
Please input the anti-spam code that you can read in the image.
^ Scroll to Top