Beginner's WPF Animation Tutorial

No.of Views1783
Bookmarked0 times
Downloads 
Votes0
By  ninethsense   On  14 Jun 2010 10:06:05
Tag : WPF , Miscellaneous
A simple animation tutorial on WPF
emailbookmarkadd commentsprint

Images in this article missing? We recently lost them in a site migration. We're working to restore these as you read this. Should you need an image in an emergency, please contact us at info@codegain.com

 

Introduction

My expected audience for this article is extreme beginners of WPF. But you should be knowledgeable in any of the .NET CLR languages. I used my favorite C# for description in this article. Also, do not forget, WPF is for .NET Framework 3.x+ and I used Visual Studio Express 2008. 

Image Loading

Animate the Button

This tutorial is for creating a simple button animation with System.Windows.Media.Animation namespace. As usual, I use C# for demonstrating this sample since it is my favorite after C language. Also note that I write these articles for programmers and I will be writing code in C# even though we can do all these with XAML itself.

Step 1:

Place a button on the form. We will call it Button1.

Step 2:

Now add these lines to the button click event. (Simply double click on the button if you are in Visual Studio). Remember to set the language of your code snippet using the language dropdown.

DoubleAnimation da = new DoubleAnimation();
da.From = 30;
da.To = 100;
da.Duration = new Duration(TimeSpan.FromSeconds(1));
Button1.BeginAnimation(Button.HeightProperty, da);

 Step 3:

Press F5. i.e. Execute.

You will see a button increase its size automatically when you click.

Tips

  1. Add the following line before BeginAnimation. This will restore the button back after the animation. Of course it is also animated.
  2. da.AutoReverse = true;
  3. Add the following line before BeginAnimation. You can see that the animation never stops.
  4. da.RepeatBehavior = RepeatBehavior.Forever

Rotate Rectangle

Image Loading

Step 1:

Place a button and shape rectangle on the form. (Button is not needed. I use it just for raising an event.

Step 2:

Add the following code in the button click event:
Note: Do not forget to import System.Windows.Media.Animation namespace.

DoubleAnimation da = new DoubleAnimation();
da.From = 0;
da.To = 360;
da.Duration = new Duration(TimeSpan.FromSeconds(3));
da.RepeatBehavior = RepeatBehavior.Forever;
RotateTransform rt = new RotateTransform();
rectangle1.RenderTransform = rt;
rt.BeginAnimation(RotateTransform.AngleProperty, da);

 Step 3:

Execute and enjoy. You can see a rectangle rotating 360 degrees continuously. As I mentioned in the other article, you can add autoreverse etc.

Here is the complete C# code

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
 
namespace WpfApplication1
{/// /// Interaction logic for Window1.xaml/// public partial class Window1 : Window
    {public Window1()
        {
            InitializeComponent();
        }private void button1_Click(object sender, RoutedEventArgs e)
        {
            DoubleAnimation da = new DoubleAnimation();
            da.From = 0;
            da.To = 360;
            da.Duration = new Duration(TimeSpan.FromSeconds(3));
            da.RepeatBehavior = RepeatBehavior.Forever;
            RotateTransform rt = new RotateTransform();
            rectangle1.RenderTransform = rt;
            rt.BeginAnimation(RotateTransform.AngleProperty, da);
        }
    }
}

 Artificially Rotate a Wheel

In this article, you can see a wheel picture at the top. We will use image1.RenderTransformOrigin to keep the centerpoint of the image. Check the sample source code attached.

Here is the code for 'running wheel':

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
 
namespace WpfApplication1
{/// /// Interaction logic for Window1.xaml/// public partial class Window1 : Window
    {public Window1()
        {
            InitializeComponent();
        }private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            DoubleAnimation da = new DoubleAnimation
                (360, 0, new Duration(TimeSpan.FromSeconds(3)));
            RotateTransform rt = new RotateTransform();
            image1.RenderTransform = rt;
            image1.RenderTransformOrigin = new Point(0.5, 0.5);
            da.RepeatBehavior = RepeatBehavior.Forever;
            rt.BeginAnimation(RotateTransform.AngleProperty, da);
        }
    }
}

Conclusion

The animation procedure specified in this article is simply 'nothing' when compared to the scope hidden in WPF. Hope the fear that beginners have will be wiped out with this sample article. WPF is as simple as ABC.

Sample Project Source

Download source files -174 kb

Download demo files -3 kb

 
Sign Up to vote for this article
 
About Author
 
ninethsense
Occupation-
Company-
Member Type-Junior
Location-Not Provided
Joined date-21 Jul 2009
Home Page-http://blog.ninethsense.com/
Blog Page-http://blog.ninethsense.com/
 
 
Other popularSectionarticles
Comments
There is no comments for this articles.
Leave a Reply
Title:
Display Name:
Email:
(not display in page for the security purphase)
Website:
Message:
Please refresh your screen using Ctrl+F5
If you can't read this number refresh your screen
Please input the anti-spam code that you can read in the image.
^ Scroll to Top